With the new skill system, I experimented with a skill build that’s heavily specialized in the science skill tree (23 points). Did Heidy become a new Science Goddess of Death?
Yes she did. In the sense that she died a lot.
Maybe it’s because I was testing her out in ISA, where hordes of angry Borg can and will make short work of shields. See, a heavily-focused science skill set means (A) Heidy is relying primarily on shields to survive, and (B) she’s making all the local Borg rowdy by throwing around Gravity Wells and TBRs like Mardi Gras beads in N’Awlins. Combat logs (Yeah after 2 years, I finally installed it last night!) said she topped incoming damage on both ISA runs, and nope, she really doesn’t want to be generating that amount of threat when she’s in a flimsy little boat with a ton of shields that mean jack to the Borg.
Looks like it’s back to the drawing board with Heidy as far as skills are concerned. Or perhaps even rethinking the entire premise of having a Science ship as her primary ride. Because if the combat logs are any indication, Heidy’s science build lags behind even Kala’s in terms of DPS, and Kala is definitely not as advanced as Heidy in terms of resources and experience.