Son’a Lockbox

A couple of weeks ago they announced Season 13.5, in which the feature episode will introduce the Son’a to STO. I mused about getting the pretty Son’a ships… and now it’s official.

Giant Wall o’ Text:

Since the days of the infamous Briar Patch Incident, the Son’a have earned the reputation as being outcasts of the Alpha Quadrant. Despite this reputation, there’s no denying that the Son’a remain at the forefront of medical technology, as well as being in possession of incredibly powerful sensor and energy absorption knowledge. Using these advancements on their vessels makes them formidable foes, capable of outmaneuvering and debilitating most of their enemies. Research of the technology they use has allowed the Alliance to make significant advances in technology, the results of which are contained within.

Season 13.5 brings captains back to the Briar Patch, fighting – among other foes – the Son’a, made infamous by Star Trek: Insurrection. However, this time around, the Alliance has had close to a half-century to study the technologies and tactics that the Son’a use, to learn both how best to counter their insidious tactics and which of the best of their own tricks can be used against them. The fruits of this labor can be obtained from within the Son’a lock box.

fd6c8bf5dbfedb23618324543a0a3fe71499356831Characters may find themselves fortunate enough to win the Son’a Command Science Vessel [T6]. Son’a Command Science Vessels represent the bulk of their fleet. In combat, these ships often find a balance between debilitating their foes and supporting their fellow combat vessels.

Son’a Command Science Vessels come equipped with the Console – Universal – Deep Analytics Sensor Package. When activated, it emanates a field 3km in every direction, which lasts a moderate duration. All allies within this field, including yourself, are granted increased Shield Penetration and Armor Penetration as long as they remain within the field. Meanwhile, all foes within the field will have one beneficial effect removed every second (starting with the longest remaining duration). These enemies will also suffer penalties to ability recharge times.

This console also provides a passive boost to Maximum Auxiliary Subsystem Power, Control Expertise, and Shield Hardness. It may be equipped in any console slot on any Son’a starship. You may only have one of these consoles equipped at a time.

Completing the Starship Mastery Path on the *Son’a Command Science Vessel [T6] *grants captains access to the following Starship Trait:

  • Kick Them While They’re Down
    • Activating any foe-targeted Control Bridge Officer Ability on an enemy that is affected by a Control ability will grant you an increase to Critical Chance for a moderate period of time. This effect can stack several times.

202656ad2226fe06c215157b729932fb1499381121The release of the Son’a Lock Box also brings the Son’a Intel Battlecruiser [T6] to Star Trek Online. These powerful vessels are the vanguard of the Son’a fleet, capable of withstanding heavy fire while simultaneously undermining their foes’ ability to put up a strong fight – all without sacrificing offensive firepower.

Son’a Intel Battlecruisers come equipped with the Console – Universal – Subspace Barrier Agitator. Building from their knowledge of dangerous subspace weaponry, the Son’a developed this specialized piece of deflector technology capable of analyzing localized space near an enemy to find weak points in the barrier between normal space and subspace. Then, using an automated quantum drill, these weak points are violently torn open to create volatile anomalies that will seek out enemies and damage them while draining their subsystem energy.

This console also provides a passive boost to Max Shield Subsystem Power, Drain Expertise and Shield Capacity.

This console may be equipped in any console slot, on any Son’a starship. You may only have one of these consoles equipped at a time.

Completing the Starship Mastery path for the *Son’a Intel Battlecruiser [T6] *grants captains access to the following Starship Trait:

  • Subspatial Warheads
    • Damage caused by your High Yield Torpedoes and Transport Warheads will cause a Subspace Tear to form near the damaged target. This anomaly will chase down the nearest foe, causing physical damage and draining engine subsystem power to any enemies it encounters.

_ (** Complete stats and additional information on all of the listed Starships will be contained in a separate Developer Blog.)_

In addition to the ships listed above, the Son’a Lock Box also contains the Console – Universal – Sensor Burnout. This power console passively strengthens your drain abilities and increases your chance to critically hit foes, and, in addition, comes with a powerful active ability that burns out the sensors of foes in front of you.

But there’s more to the Son’a Lock Box than just ships and their associated equipment! Not all of the Ba’ku embraced their technology-free lifestyle. Some chose to join alliance worlds and lend their skills. These brave Ba’ku are available from the Ba’ku Duty Officer Cadre, which features a number of popular Duty Officer Roster Active Powers.

Players may also obtain a new set of Genetic Resequencers in order to unlock access to two new Ground Traits and two new Space Traits.

Ground:

  • Invigorating Radiation
    • After taking Radiation Damage, you heal over time and remove all debuffs.
  • Introspection
    • While you remain stationary, you gain an increase to outgoing damage and regeneration rate, at the cost of resistance rating.

Space:

  • Repair Crews
    • Receive a substantial damage resistance rating bonus against any foe that you have not damaged within the past 20 seconds (or have never damaged).
  • Reconstructive Radiation
    • After taking Radiation Damage, you heal over time and remove all debuffs.

The Alliance’s best have also been experimenting with and adapting the Son’a Technology and the technology used against the Son’a for more varied uses, and some of the fruit of that labor is new Kit Modules:

  • Transport Inhibitor
    • While active, the Transport Inhibitor Field will grant dodge chance and teleport immunity to all allies in range, and prevent foes from beaming in fabrications or allies to assist them.
  • Stasis Drone
    • Summons a drone that will place enemies in stasis fields and attack others with radiation damage.
  • Isolation Field Generator
    • Deploys a fabrication that stealths all nearby allies while they remain out of combat. Entering combat will give you a short duration damage bonus, but will cancel the stealth.

Rounding out the offerings of new equipment will be new unique Space and Ground Weaponry. When opened, each Isolytic Plasma Weapons Pack will offer the player a choice between Space Beam Weapons, Space Cannon Weapons, or Ground Weapons. Isolytic Plasma Weaponry has a chance to deal plasma damage to the target and pull enemies towards the target hit.

The Lobi Store also has a handful of new entries. The Advanced Isolytic Plasma Dual Beam Bank, Advanced Isolytic Plasma Cannon, Advanced Isolytic Tricobalt Torpedo Launcher, and Console – Universal – Weapon System Enhancer *are all a part of the *Sensor Modifications Set.

The Advanced Isolytic Weapons, in addition to their normal effects, have additional Armor Penetration every time they critically hit, and have a high amount of innate critical chance. Combining two pieces of this set will grant an increase to Tricobalt Projectile Damage and Plasma Directed Energy Weapon Damage, and combining 3 pieces of this set will grant boosts to your Kinetic Damage Resistance Rating, Weapon Specialization, and Hull Penetration.

For those captains more minded towards fashion, the Son’a Outfit is available to captains of all factions, and will allow you to have a look similar to that that the Son’a had in Star Trek: Insurrection.

For those captains who are looking for more tools to fight the threats out there, the Son’a Lock Box and the new offerings appearing on the Lobi Crystal Store will be coming to PC in the near future.

John “CrypticSpartan” Leavens
Systems Designer
Star Trek Online


No stats yet to go on, but based on the fact that the Boomerang ship was rather prominent in Insurrection (and it looks good), I think this thing will be in-demand. As for the other Son’a ship, I have little recollection of it; in fact, I only recognize it from one of the first missions in the Star Trek Armada game. It does have an interesting Starship Trait though, especially for any Science vessel that uses Gravity Wells.

Also keep an eye out for that lockbox console; anything that increases Crit Chance is going to be popular.

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7 thoughts on “Son’a Lockbox

  1. Ha… I knew it. Right after your musing on how the Son’a ships were so nice-looking and would be nice to have, I was thinking, “I wouldn’t be surprised if they release those next in some form, like as a lobi or lock box ship.” And now here we are. 🙂

    Liked by 1 person

    1. Yeah. Still slightly unusual in the sense that they don’t usually release “enemy” ships until the season is over. That’s how they did it with the Voth, the Undine, Vaadwaur and Heralds. But I guess the Son’a aren’t technically “enemies” anymore? Or at least, not a season “Big Bad”; that would currently be the Tzenkethi.

      Liked by 1 person

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