The Loot Box Controversy – U.S. Edition

The loot box controversy – is it gambling or is it not? – has been a hot topic for a number of years now, especially in Europe and Asia. Among those countries, China and Belgium famously clamped down hard on loot boxes, albeit in different ways.

In North America though, there really hasn’t been a consensus of whether loot boxes constitute gambling. Yesterday, a US senator brought spotlight back on the issue again, by proposing new legislation to regulate the gaming industry and specifically the use of loot boxes.

Continue reading The Loot Box Controversy – U.S. Edition

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New Reputation – Discovery Legends

This was brought up last month when Cryptic talked about their roadmap for STO, and now the new Discovery Legends reputation is about to arrive.

Now I have said many times that Discovery content don’t interest me, but new content is new content and when you strip away the packaging, it’s important to take a look at what this new reputation gives us. After all, we won’t want to miss a new equipment set that might be a game-changer, right?

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Star Trek Online Roadmap

Since I’m taking a break from Star Trek Online right now and embracing Guild Wars 2, I wasn’t paying too much attention to their Livestream discussion about the game’s upcoming Roadmap. Fungi brought some of the highlights to my attention, so I want to relay that information here and add my thoughts to them.

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Thundering in STO

It’s kinda funny that I’ve been playing STO on-and-off for four-and-a-half years now, yet I’ve only paid passing attention to ground content. Granted, STO’s ground combat system is clunky and overall not very well-done, and you don’t really have to be super effective to get through most ground content; on the other hand, it seems like a bit of a waste for us to painstakingly customize our toons’ appearances, and not see them in action!

So when I repurposed a little-used toon for Barbieing purposes, I thought why not try something new and build a ground-focused toon? It’s a new experience for me, after all.

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Personal Endeavors, Part 2

The new Personal Endeavor system has been out for several weeks now, which as expected, is essentially the same version they put on Tribble. Most of the endeavors aren’t particularly onerous, but a few can be a solid pain in the ass to complete. Overall though, it does succeed in its primary goal: getting players to do different activities that they normally wouldn’t touch. A lot of previously dead places are quite active now, and I attribute it all to the Personal Endeavor system.

DPS League put up a current guide for completing Personal Endeavors, which can reduce your frustrations quite a bit.

Continue reading Personal Endeavors, Part 2