Being waylaid for a couple of weeks doesn’t mean I haven’t been following news on STO. In fact, when you’re stuck in bed for the better part of two weeks, reading up on news online is pretty much the only reliable entertainment you get!
A few things were announced in the last couple of weeks… some of which are controversial and some are frankly troubling.
Continue reading State of the Union (September 2017)
The procedure went okay, but the recovery has been slow. I’m still in some pain and discomfort, but at least I can get up from bed and walk around now. I’ll gradually work myself back into things, so this blog is (mostly/somewhat) open for business again.
Some of you know that I’ve been dealing with some significant pain issues in the last few months; between the pain and the stress of not knowing exactly the cause, it hasn’t been a good time at all. Tomorrow I am heading in for my long-awaited surgery, where hopefully they can figure out what’s wrong and ideally fix me up.
This is going to be my last Blog post for the next little while, until (again, hopefully) I get better. Wish me luck!
Have I mentioned I am a fan of speculative history and speculative evolution? No? Well, I am! This is the sort of thing I read for fun. Today I’m going to stretch my imagination a bit and come up with background information on an original alien species, the Cheuk. I even created an alien character on Star Trek Online, Z’mi Zahl, as a representative of the Cheuk.
Continue reading The Cheuk – An exercise in speculative exobiology
Cryptic’s Space Rebalancing took care of some long-time balancing problems, but ended up introducing a wad of new ones that, unfortunately, still haven’t been resolved. Some of the more prominent issues include the reversal of usefulness between Gravity Well (specifically, GW I and II) and Tyken’s Rift: the former has been nerfed to uselessness, while the latter is now overpowered. These two need to strike a better balance so both can be viable options, and you would think this shouldn’t be hard for Cryptic to do.
But the worst one yet? It’s the Dyson Reputation Science Console – Shield Refrequencer.
Continue reading The Prominent Protonic Problem
Leveling in Champions can be such a slog; it takes a LOT of punching bad guys to get enough XP for a level. No it doesn’t quite take 2.5 years to get a toon to level 25, but it can be so frustrating that you stop playing for 2.5 years and hence not leveling a toon.
Such is the fate of one of my original Champions toons, Fire-Ant. But hey, he made it to that monumental milestone last night!
Continue reading Champions Catchup – Fire-Ant
Wow, seriously, my one and only post about Champions Online was done back in January 2015 — over 2.5 years ago! That’s a little bit crazy.
Star Trek Online seems to be hitting a slow/low spot lately; other than the Martok episode there hasn’t been a lot of notable new content. Instead they’re recycling stuff like Arena of Sompek with a bad twist: the original Sompek was 3-runs-over-the-weekend for an account-wide reward, but now they turned it into a 14-day, per character slog for a lousy gun. So…. 14 runs per toon, Koyabashi-style queue, ground STF, for a ground weapon.
Yeeeeeaaaaah…. no, thanks. I’m not doing that. Did they actually think any player would enjoy that change? Because if they did, boy do I have some bargain waterfront property for sale in the Gobi desert!
It’s somewhat timely then that a friend wanted to try out Champions again, and invited me along… I thought what the hell. Champions only gives you two free character slots (both of which I have previously used); I am El Cheapo and don’t want to spend actual money to buy more slots, I went ahead and deleted level 18 Flashfreeze to make room. And now I have a new Champion toon: Ghosteye!
P.S. Why can’t I use my Zen from STO on Champions? I wish I could. I have a nice little stash on STO that can really help on this game, but now I’m stuck with no money.
Continue reading New Champions Character – Ghosteye